五個(gè)Python迷你版小程序附代碼
一、石頭剪刀布游戲
目標(biāo):創(chuàng)建一個(gè)命令行游戲,游戲者可以在石頭、剪刀和布之間進(jìn)行選擇,與計(jì)算機(jī)PK。如果游戲者贏了,得分就會(huì)添加,直到結(jié)束游戲時(shí),最終的分?jǐn)?shù)會(huì)展示給游戲者。
提示:接收游戲者的選擇,并且與計(jì)算機(jī)的選擇進(jìn)行比較。計(jì)算機(jī)的選擇是從選擇列表中隨機(jī)選取的。如果游戲者獲勝,則增加1分。
import random
choices = ["Rock", "Paper", "Scissors"]
computer = random.choice(choices)
player = False
cpu_score = 0
player_score = 0
while True:
player = input("Rock, Paper or Scissors?").capitalize()
# 判斷游戲者和電腦的選擇
if player == computer:
print("Tie!")
elif player == "Rock":
if computer == "Paper":
print("You lose!", computer, "covers", player)
cpu_score+=1
else:
print("You win!", player, "smashes", computer)
player_score+=1
elif player == "Paper":
if computer == "Scissors":
print("You lose!", computer, "cut", player)
cpu_score+=1
else:
print("You win!", player, "covers", computer)
player_score+=1
elif player == "Scissors":
if computer == "Rock":
print("You lose...", computer, "smashes", player)
cpu_score+=1
else:
print("You win!", player, "cut", computer)
player_score+=1
elif player=='E':
print("Final Scores:")
print(f"CPU:{cpu_score}")
print(f"Plaer:{player_score}")
break
else:
print("That's not a valid play. Check your spelling!")
computer = random.choice(choices)
二、隨機(jī)密碼生成器
目標(biāo):創(chuàng)建一個(gè)程序,可指定密碼長(zhǎng)度,生成一串隨機(jī)密碼。
提示:創(chuàng)建一個(gè)數(shù)字+大寫字母+小寫字母+特殊字符的字符串。根據(jù)設(shè)定的密碼長(zhǎng)度隨機(jī)生成一串密碼。
import random
passlen = int(input("enter the length of password" ))
s=" abcdefghijklmnopqrstuvwxyz01234567890ABCDEFGHIJKL MNOPQRSTUVIXYZ!aN$x*6*( )?"
p = ".join(random.sample(s,passlen ))
print(p)
----------------------------
enter the length of password
6
Za1gB0
三、骰子模擬器
目的:創(chuàng)建一個(gè)程序來模擬擲骰子。
提示:當(dāng)用戶詢問時(shí),使用random模塊生成一個(gè)1到6之間的數(shù)字。
import random;
while int(input('Press 1 to roll the dice or 0 to exit:\n')): print( random. randint(1,6))
--------------------------------------------------------------------
Press 1 to roll the dice or 0 to exit
1
4
四、自動(dòng)發(fā)送郵件
目的:編寫一個(gè)Python腳本,可以使用這個(gè)腳本發(fā)送電子郵件。
提示:email庫(kù)可用于發(fā)送電子郵件。
import smtplib
from email.message import EmailMessage
email = EmailMessage() ## Creating a object for EmailMessage
email['from'] = 'xyz name'## Person who is sending
email['to'] = 'xyz id' ## Whom we are sending
email['subject'] = 'xyz subject' ## Subject of email
email.set_content("Xyz content of email") ## content of email
with smtlib.SMTP(host='smtp.gmail.com',port=587)as smtp:
## sending request to server
smtp.ehlo() ## server object
smtp.starttls()## used to send data between server and client
smtp.login("email_id","Password") ## login id and password of gmail
smtp.send_message(email)## Sending email
print("email send") ## Printing success message
五、鬧鐘
目的:編寫一個(gè)創(chuàng)建鬧鐘的Python腳本。
提示:你可以使用date-time模塊創(chuàng)建鬧鐘,以及playsound庫(kù)播放聲音。
from datetime import datetime
from playsound import playsound
alarm_time = input("Enter the time of alarm to be set:HH:MM:SS\n")
alarm_hour=alarm_time[0:2]
alarm_minute=alarm_time[3:5]
alarm_seconds=alarm_time[6:8]
alarm_period = alarm_time[9:11].upper()
print("Setting up alarm..")
while True:
now = datetime.now()
current_hour = now.strftime("%I")
current_minute = now.strftime("%M")
current_seconds = now.strftime("%S")
current_period = now.strftime("%p")
if(alarm_period==current_period):
if(alarm_hour==current_hour):
if(alarm_minute==current_minute):
if(alarm_seconds==current_seconds):
print("Wake Up!")
playsound('audio.mp3') ## download the alarm sound from link
break
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